Been doing some character designs for an untitled game for the iPhone. Since this is primarily a student project and the production staff is quite small, there's no NDA and I can post these sketches. The premise of the game is a dragon teaching children foreign languages. Here are girl designs. I was told to work simple, geometric, and in the style of flat, cut paper animation.
Here are the boy designs, which were actually done first and show me getting my feet wet and experimenting with form more than character types.
Finally, the big draw of the show. A DRAGON!!! See? Even the caps lock function on my computer is impressed. I like drawing dragons, my girlfriend loves dragons, so this was a fun assignment.
Finally, the project director TJ Liedel decided on these versions of the characters. He made a good decision, these look good as a group. I'll be playing around with minor details to unify the characters and create some strong contrast.
Next up: polished version of the characters as a set and then individual character studies (turn-arounds and action poses). Stay tuned, comrades!