Monday, June 29, 2009

Thar's Jello in Dem Hills

And that's a wrap on this one. A few things bothered me about the original sketch, including the ibex, the spoon, and the giant's expression. I feel satisfied with the drawing now and I'm proud of myself for being very economical with color (seven colors!). Thanks to Jen and my brother for some really nice feedback. This should be up for voting on Threadless in the next couple of days.

Tuesday, June 16, 2009


Probably the last of the caricatures for now (besides some ones I'm bringing into Photoshop to paint). I'm going to be doing editorial cartoons in their place as I need them to submit to magazines. Go figure :).

I love what a user on CG Hub said about caricatures. They look at the person's distinct features and then make the person in their personal style. So much cooler than, "let's ultra render a face and stick it on a tiny body for kicks." Noooo thanks.

Thursday, June 4, 2009

What's Better than a Mountain Full of Gold?






A mountain of jello! Here's a new shirt idea for Threadless. I'm really determined to win over that fickle crowd. :)
Anyway, the emphasis on this design was character and placement. I want the right balance of hidden and shown information. Before I actually did the rough drawing I took a thumbnail and arranged it on the shirt. My girlfriend says I should be designing with the shirt in mind, so this time I did (and felt better about the design going in, thanks!). Also here are three color passes (my gut says go with option 1). Also, that's an ibex on the peak. Google that guy; his horns are amazing!

Tuesday, June 2, 2009


Really high quality animation has been taking over my life at the moment. Thursday I went with Jen to see the senior animation show for the Savannah College of Art and Design (www.scad.edu) and Friday was Pixar's UP. So it makes perfect sense that I drew two animation directors today, one from the west and one from the east. It's really great when, as my brother puts it, some is already a caricature and you just push the edges a little bit. I'm curious to see how I'll do with a real bland face (maybe offset the face with some explosions and tigers?).